Halo 5: Guardians
- Xbox Live subscription required for online play.
- Intense story on a galactic scale: Play as the Master Chief and Spartan Locke across three new worlds.
- Your team is your weapon: Play solo or with friends in a 4-player co-op experience.
- Warzone: New, 24-player massive-scale multiplayer mode.
- Arena: Pure, skill-based 4-vs-4 competitive combat.
- New rewards system: Earn Requisition Points to redeem for new gear.
- Extensive multiplayer content: Receive more than 15 new free maps and earn fresh, new content like weapons and gear, each month after launch.
An intense new story on a galactic scale: Play as the Master Chief and Spartan Locke as the hunt plays out across three new worlds. Your team is your weapon: Choose how to achieve objectives while playing solo with AI teammates or with friends in a 4-player cooperative experience using your Xbox Live 14-day Gold trial. Warzone: New, massive-scale multiplayer mode that supports 24-player battles with both friendly and enemy AI dropping in. It’s nonstop action when you confront Spartans, Covenant, and Forerunners while trying to complete a variety of objectives. Arena: Halo’s established legacy of pure, skill-based 4-vs-4 competitive combat. New rewards system: Earn Requisition Points throughout the multiplayer experience, redeemable for REQ packs that deliver new gear, weapons, vehicles, and more. Extensive Multiplayer Content: Receive more than 15 new free maps and earn fresh, new content like weapons and gear, each month after launch. Evolve your experience with Xbox Live Gold
List Price: $ 59.99
Price:
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250 of 317 people found the following review helpful
Splitscreen would have made this game. Did Microsoft put you up to this?, By
Eric Nelson (USA) – See all my reviews
This review is from: Halo 5: Guardians (Video Game)
Why!! 343 WHY!!! I’m sorry the whole "it would be too demanding on the consoles" is bull. Cod bo3 is currently split screen and it works perfectly fine, and they are going to dominate this year over 343 because of this poor move on 343’s side. Even if there was a lower FPS, nobody would care because Halo’s heart and soul is in the party games!!! It started sorta with halo 3 then reach made custom games totally explode. I and many other people I know have groups of guys over to do party games on and halo is one of everyone’s favorites! WHAT DO YOU WANT ME TO DO 343 BUY 8 Xbox ones, 8 more TV’s and 8 games??? Did Microsoft put you up to this?? I already have 2 xbox one’s and I feel bad about that. Making this split screen for at least multiplayer, not even campaign would have made this game, everyone would have loved it. They did a good thing with warzone, but their inability to read how people would respond to removing split screen from 4 to 1! Totally ruined this game. I can see moving it to 2 people per screen, actually I can’t. Ya know why? The 360 could run 4, yea it wasn’t the best looking, but still it wasn’t that bad. You would think that now that I am forced to freakin download a 60gb game, and this is a next gen console with better hardware, that it would be able to process at least 2 screens at 60fps. Or is the hardware that poor in these consoles? 343….you’ve disappointed me, you’ve disappointed many people. You’ve lost millions of dollars, probably 10’s of millions of dollars for what? So 1 person can have a better frame rate? Are you kidding me? I have 5 friends who refuse to buy this game now because of you. And then I look to see if you can add it, and what do you say? Nope, gotta wait 2 years for halo 6. I’m sorry, but I will not support you any longer, and I know I speak for the masses of party X1 Gamers. Remember the X1 isn’t PS4, we aren’t those kinds of people. This is an Xbox exclusive, and you just blasted the very people who support you. Whoever came up with the no split screen seriously needs to be removed from the 343 team. Good riddance, listen to your customers and add split screen, and yes THAT CAN BE PATCHED, don’t lie to us.
178 of 227 people found the following review helpful
A slap in the face, By
Verified Purchase(What’s this?)
This review is from: Halo 5: Guardians (Video Game)
I wasn’t all that happy with this game, it was all right. PROS: CONS (without spoilers): Conclusion (without spoilers, see below if you want spoilers): * So … it feels like a slap in the face that they would introduce her as the deluded antagonist in this entry. Sure, she still trusts the Chief, although she is letting him have to face her Guardian over and over (and over) again in lethal combat. And sure, she still wants to…
52 of 66 people found the following review helpful
Worst Halo Yet. Mediocre (At Best) Multiplayer, Garbage Campaign.,
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This review is from: Halo 5: Guardians (Video Game)
I’ll just get down to business. Spoilers below. Story/Campaign: The campaign has always been what drew me to Halo. And sure, every Halo has it’s plot issues in one way or another. But Halo 5 was just bad storytelling. I’ll start with character introduction. If you played the old Halo games, but never engaged with outside materials like books or comics, you’ll only know who 25% of the main Spartans are: Master Chief and Buck (from ODST). Never once in any mission is it explained how Master Chief’s Blue Team buddies joined him. Nor is it explained how Buck, a former ODST, is now a Spartan. There’s no explanation of the new Spartan IV program that Fireteam Osiris emerged from. There’s barely any explanation for anything else, either. The major reveal where Halsey explains (to a point) why Cortana is behaving the way she is is treated so insignificantly by the game that the bulk of players flat-out missed it entirely. Other interesting plot developments, like the Arbiter being in the final campaign against the Covenant remnant on Sanghelios, are glossed over. The Forerunner history is butchered, too. Long portrayed as wise and powerful, the race who protected life and sacrificed themselves in the process are recast as little more than galactic fascists with nothing but selfish motivations. It’s as though 343i can’t come up with original ideas, so they just decide to turn a character or a race of characters "evil" to string along another story in an attempt to justify their existence. The one new character that truly seemed inspired and interesting is Exuberant Witness, a Forerunner AI who gives you a hand. In regards to the campaign itself, it’s way too short. A playthrough on normal difficulty will probably run you 5-6 hours max. Obviously upping the difficulty will prolong the playtime. That said, you won’t want to prolong it. The narrative is poor, and the AI is just as bad. Your AI teammates are dumber than a pile of bricks. The enemy AI is highly predictable and are often little more than time-wasting bullet sponges. And you literally fight the EXACT SAME BOSS about half a dozen times. A boss, mind you, that is utterly inconsequential to the story, as Cortana’s power proves he’s little more than a cheerleader for her. The levels are mostly linear (in story if not in shape), and enemy encounters are mostly predictable. And to top it all off, the most interesting things in the entire campaign are mostly tied up in cutscenes, depriving you of actually playing the most exciting or interesting moments in the game, leaving you with nothing but the drudgery of a typical level template. Chances are good that if you’re a Halo fan, you’ve played a ton of split screen co-op. No more. It’s not in the game. At all. Your kids can’t play together on the same console. You and your friends can’t play together on your couch. My wife and I (both longtime Halo fans) can’t play together. Not in campaign, not in Arena, not in Warzone, not in Forge, not in custom games. A central feature of EVERY Halo game is now gone. Have fun playing alone. As if all that wasn’t enough, you only play 3(!) out of 15 missions as Master Chief. 3 more missions are nothing more than "go talk to that person" missions. In short, the campaign has a poorly-written/developed story, terrible AI, is way too short for something in development for several years, and feels more like an ODST-style half-release than a main entry into the series. Easily the worst campaign of the Halo games yet. Multiplayer: For players like me who have played Halo multiplayer since the beginning, Halo 5 features perhaps some of the most radical shifts in gameplay you’ll find in the series. Each Halo release from CE to Reach seemed to make some minor tweaks in the way the game was played. Dual-wielded guns, weapons added or removed, the presence of a health bar, locking vs non-locking rockets, equipment, etc. all varied from game to game. So change is not exactly uncommon in Halo. But with Halo 4 came some big changes, and Halo 5 doubled down on them. Killstreaks and sprinting were the big changes in Halo 4, and they went over like a lead balloon. The community divided between those who wanted a more modern, CoD-like Halo and the "purists" who wanted to preserve the differences between Halo and modern FPS games. With Halo 5, the "purists" have definitely lost. Halo 5 adds a true Aim-Down-Sights system, sprinting is still there, dashing, boosting, hovering, clambering, and "ground pound" (among others) make up Spartan Abilities. In and of themselves, these things aren’t bad in shooters. Most are common features. And if this game was called anything other than Halo, their inclusion might be celebrated. But it IS called Halo. And the… |
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Splitscreen would have made this game. Did Microsoft put you up to this?,
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|A slap in the face,
I wasn’t all that happy with this game, it was all right.
PROS:
-Master Chief! (’nuff said)
-Solid gameplay (for the most part, did have the game lock up once forcing a hard restart)
-The graphics really were very nice
-The sound was well done
-There was a single player campaign/story, and you can play it Co-Op with your friends! (looking at YOU, Star Wars Battlefront … YOU … can die in a fire)
-Multiplayer was solid, but the new fighting moves like the hover-punch (or whatever it is called) threw off the balance, I felt.
CONS (without spoilers):
-The story was muddled and NOT well written
-I DID NOT approve of the villain/antagonist they went with for this one
-I miss the constant banter between the Chief and Cortana during the game. Just little things like her egging him on, and betting on whether he can stick a grenade to an Elite, those are the touches that MADE the games MAGICAL! With them missing, it just feels … kind of empty.
-I miss the humor from prior entries. No marines riding along on any missions to provide funny comments. No companion Cortana riding along in your suit. It really drops the experience level down, and makes it less fun.
-The A.I. wasn’t very good. Unlike Bungie’s A.I. from, let’s say 3, in 5, if you are far enough away, you can just shoot them until they drop, they just stand there. In 3, you could barely get them to hold still even for the first long distance shot.
-Speaking of long distance, for some bizarre (I am going to go with, 343 can’t do A.I.) reason, the game was enforcing multiplayer-type “DO NOT LEAVE THE INVISIBLE FENCE AROUND THE BATTLEFIELD OR WE WILL KILL YOU IN TEN SECONDS” — rule. That was … ridiculous. I was killed for “leaving the battlefield” for flying ABOVE the enemy we were SUPPOSED to be attacking. Flying ABOVE an enemy in an AIRCRAFT is a legitimate tactic, and it is RIDICULOUS that it would be disallowed with an invisible fence with a 10 second timer on it that will kill you. If they want to do that in the online multiplayer, fine. In the story mode … that is OUTRAGEOUS. I will play my game as I feel like it, thankyouverymuch. If I can get to it in the game, that should be the end of it. As long as I am not cheating/hacking the game, that should be the end of it. Arbitrarily limiting WHERE I can go during a battle, and enforcing it with a kill timer is infuriating, especially if the battle is taking place in an area with NO COVER. On legendary, cover is KIND OF IMPORTANT! They lost a star for this all by itself.
-Why … was Nathan Fillion in the game as a modeled character? That was weird. o_O
-I don’t CARE about team “Osiris” and I didn’t enjoy playing as them. Hey, 343? [waves] Yeah, um, Bungie may not have told you this on their way out, but … I think most of us would like to play as the MASTER CHIEF in our Halo Games. At least, most of the time. Kthxbai.
-Seriously, we’re fighting the Covenant/Prometheans, AGAIN?! Guys, SERIOUSLY, it is a GALAXY spanning game, take a tip from Mass Effect and introduce some new races. There HAVE TO BE more out there than just Elites, Grunts, Jackals and Prometheans to fight. Honestly, humanity is technically at peace with the races from the Covenant anyway, so it is weird that we keep fighting them, even if they are “rebels” or offshoots, or whatever.
-The story was predictable, and the “twist” could be seen coming a mile away. Even the little twists they threw in there were telegraphed WAY earlier and were easy to predict. Bad writing.
Conclusion (without spoilers, see below if you want spoilers):
The game earns 3 stars for being solid, and having a story/campaign that can be played co-op, right out of the gate. However, because of the problems with the story, and the lack of a wow factor, and the issues I listed above, I can’t bring myself to give it any more stars than that.
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SPOILERS BELOW!
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SERIOUSLY, SPOILERS BELOW! LAST WARNING!
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Okay, if you are down here, you are all right with spoilers. So … here’s the thing, we have spent 4 main entries in this series, and a couple of side-entries at least having it mentioned that Master Chief and Cortana are for all intents and purposes best friends and would-be lovers if it wasn’t for that whole physical vs. digital divide problem. We saw it devastate the Chief when Cortana sacrificed herself for him at the end of 4. And we saw how much it meant to her to touch him at the end, before she fell apart.
So … it feels like a slap in the face that they would introduce her as the deluded antagonist in this entry. Sure, she still trusts the Chief, although she is letting him have to face her Guardian over and over (and over) again in lethal combat. And sure, she still wants to…
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