Tearaway

Tearaway

  • Journey through a vibrant, living papery world, with a plucky messenger who has a unique message to deliver-to YOU!
  • The papery world of Tearaway unfolds in your hands, allowing you to reach into the game with your god-like powers and help your new messenger friend, IOTA or ATOI, complete this very special delivery.
  • You’ll uncover a magical dimension inspired by folklore, and built realistically from paper that unfolds and comes alive before your very eyes. As you explore this world you’ll meet the papercraft creatures that live within it, help out strange new friends and encounter dangerous challenges.
  • The world of Tearaway blends with our own through the unique features of the Playstation Vita, allowing you to reach up into the world using the rear-touch panel and see your fingertips appear inside the game, solve puzzles using the power of touch, or literally breathe new life into this papercraft land, in an adventure unlike anything you’ve played before.

A PAPER WORLD BROUGHT TO LIFE. OBJECTS TEAR, FOLD OR CRUMPLE, AND CAN BE MANIPULATED BY YOUR VIRTUAL FINGERS, JUST LIKE PAP ER IN THE REAL WORLD. FROM UNLOCKING THE UNIQUE MESSAGE INSIDE YOUR COMPANION’S HEAD, TO DECORATING AND CUSTOMIZING HOW THEY AP PEAR INSIDE THE GAME, TEARAWAY DELIVERS A PERSONALIZED GAMEPLAY

List Price: $ 39.99

Price:

Customer Reviews


70 of 73 people found the following review helpful
5.0 out of 5 stars
Soulful, Charming, and Utterly Delightful, November 22, 2013
This review is from: Tearaway (Video Game)

As a Vita owner, it’s been sometimes painful to stick up for the system. Honestly, considering how dire the system seems at certain points, there are times where I hardly ever touch my Vita, perhaps even for months at a time. Thankfully, the release of Tearaway is making sure my Vita will be used in the coming weeks. We are miles away from a library of classics for the Vita, but Tearaway is certainly a bright spot in the Vita library so far. Media Molecule once again has struck something special, and this time it’s for Vita owners. If you had any passing interest in this game beforehand, Tearaway is absolutely worth playing.

So what is Tearaway? Built from the ground up, Tearaway takes advantage of the Vita’s many unique capabilities (Rear Touch Pad, Camera, Touchscreen, Microphone, Gyroscope), warping them seamlessly into a truly unique platformer. Throughout the game’s single player mode, you’ll use everything at your disposal to navigate through various worlds, alternatively platforming through a brilliantly realized world. You play as one of two playable characters, off to deliver a message to the player outside of the game, YOU. Yes, you are one of the stars of the game. As you (literately) stare down on your messenger, you’ll be defeating monsters, helping merge your world with Tearaway’s own, creation and your imagination will constantly be on fire. Rest assured, everything about this game makes it easily one of the best games for the Vita yet.

This being a Media Molecule game, I’m pretty sure there is some about how the game succeeds on a visual and audio level, and it’s amazingly successful. True to its theme, Tearaway’s paper theme comes into full fruition, as the game uses its theme to construct a brilliantly imaginative world that resembles a children’s book come to life. From the environments, the to the beings that you come across; it’s all heartfelt, and its all Really, you really need to look no further than what has been shown in the media; it’s like what happens if the world’s most creative elementary school art class was given the tools to create a world that spoke to them. it’s a delight to behold, and it would take a hardened soul not to be charmed by it (even my mother loved it, and she hates most video games).

Also being of excellent note is the entire universe Media Molecule has crafted with Tearaway. There isn’t much of a story like Littlebigplanet, but much like the aforementioned game there is a certain charm to the characters, locations, and overall mood and aesthetic of Tearaway. With so many games trying to be “gritty”, “realistic”, “mature”, or otherwise “darker and edgy”, it’s nice to see something as charming as this come along. By the first ten minutes of the game, I was already in love with it. Of course, rounding out the package is the great soundtrack, which helps bring the universe to life. Sound effects follows suit, and the sound design is very effective and fits the game like a glove.

Of course, the gameplay here is as much of a draw to the game as much as the imaginative aspects dreamed up by Media Molecule, and once again it’s refreshing, imaginative, and quite ingenious. True to its theme, Tearaway is a platformer that bases its mechanics around Paper itself, with another main gameplay motif being the way your universe is in touch with the universe of Tearaway. With the use of regular controls and a myriad of special Vita features, you’ll be guiding your character throughout the world, defeating monsters, helping friendly figures, and much more; all with some interesting and well implemented controls that take advantage of everything the Vita could offer control wise, even spilling over to the creative aspect of the game as well. it doesn’t run out of surprises or it never fails to keep you wondering what next will be revealed, and it never feel like a chore because everything around you is extremely engaging.

Truth to be told, the game is pretty easy from start to finish, as it really isn’t a game that provides a traditional gaming challenge. Instead, I would say Tearaway’s spirit lies in games like Journey, The Unfinished Swan, and others in the same vein; the experience of the game and the player interaction is what truly makes it special. Tearaway’s main draw is not much challenge and gameplay depth, but how it uses the Vita to essentially link the two universes together to make the already interesting single player even better. Whenever one is engaging throughout the game with enemies, friends, kings, the environment, and anything else in between, the true appeal comes from extrapolating the experience yourself and essentially making everything feel as real as possible. Few games I think of that have made me feel quite a bond between the game, and Tearaway is one of them.

Tearaway truly does let you express yourself creatively, which alongside the sheer joy of playing…

Read more

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33 of 34 people found the following review helpful
5.0 out of 5 stars
Even if LBP isn’t your thing… Try it., November 23, 2013
By 

Verified Purchase(What’s this?)
This review is from: Tearaway (Video Game)
I always wanted to like LittleBig Planet, and as the product listing specifies, Tearaway is from the makers of that series. Something kept me from getting into LBP, despite my multiple attempts, though I can say that I am not experiencing the same pushback from Tearaway.

Like LittleBig Planet, Tearaway is a game that lives outside the box, requiring players of all ages to engage in many ways, not merely by hacking, slashing, and button-pushing. A significant part of the game play requires use of the rear and front touch panels, as well as pausing the game action for the player to make items from virtual construction paper to decorate various characters and other things along the journey. Many decorations are included, but if something isn’t, just make it. These decorations work much like LBP’s stamps, and can also be used to redecorate one’s own character.

Other fun parts of the game include taking photos of plants, animals, and mummers (the people of the world in which the game takes place), and optionally uploading them to share on the Tearaway site, Facebook, and Twitter. Some specific photos even unlock paper craft projects that can be downloaded to print and construct. It may not be edutainment exactly, but it’s one way for parents and their kids to spend more time together.

Game play isn’t especially difficult, and the game is very forgiving when it comes to players who aren’t the most adept at defeating the baddies. If you realize that you’ve missed something important, it is easy to go back and replay a chapter to get it, if your goal is 100% completion rather than simply finishing the game. However you choose to play, you will find this an unusual, unique, and highly entertaining game that is fun and appropriate for the entire family, from the hardcore gamers to the grandparents to the young kids.

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12 of 12 people found the following review helpful
5.0 out of 5 stars
SHORT but SAWEEEEET!, November 25, 2013
By 
A.R.P. (California) – See all my reviews

This review is from: Tearaway (Video Game)
Media Molecule’s TEARAWAY, though being short, has enough charm and gorgeous UNIQUE DESIGN to make you feel all warm and fuzzy and whimsical with its quirky soundtrack ([…]

There is no other game quite like it, everything is made of paper well except for You!

It seems to throw new Puzzles at you every other minute, which are solved in a flash, you wont linger to long looking for secrets either. The game utilizes every PS Vita feature, tilt/ dual cameras, touch/rear touch, microphone it’s packed with variety in such a small package.

There is only a Story Mode in Tearaway, which is a huge letdown with Media Molecule’s history of endless fun with the Little Big Planet series. You’ll be beating the game in about 6 hours but the trophy challenges might extend that fun a few hours, levels are divided into “Bookmarks” they each have information on what items you’ve collected. I don’t have it unlocked yet but it seems like it is an easy Platinum Trophy to obtain too which will make Trophy Hunters happy.

You can create costume pieces which is fun but can only keep about a dozen pieces at once, you’ll have to delete the pieces to make more, though you can save costumes once they are done, no idea how many costumes you can save yet only created four, as far as I can tell you can’t change the color of Iota’s face or body, you can get rid of his face, his headband with leaf stays, the editor is too simplistic wish it would allow you to fold pieces and have a side monitor to show you what you are drawing since your finger is covering up what you are doing as you draw it.

I found myself taking a lot of selfies and landscape pictures with the in-game camera and taking screen shots with PS Vita’s PS Button + Select, the game is too gorgeous. I took so many, I had to upload and save the ones I took to make room for more, for some reason there’s an in-game cap on the amount of pics you can take.

As satisfying as it is you’ll be scratching your head as to why there’s no extra content beyond the story mode, no level creator, no co-op multiplayer, no puzzle challenges with leaderboards, none of that stuff. I know Media Molecule is hard at work on their PS4 title […] but it doesn’t hurt to ask them for info on DLC plans which I urge everyone to do on their Facebook Page […]

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3 thoughts on “Tearaway”
  1. 70 of 73 people found the following review helpful
    5.0 out of 5 stars
    Soulful, Charming, and Utterly Delightful, November 22, 2013
    By 
    Private Quentin Tarantino Fan (Maze of Torment) –

    This review is from: Tearaway (Video Game)

    As a Vita owner, it’s been sometimes painful to stick up for the system. Honestly, considering how dire the system seems at certain points, there are times where I hardly ever touch my Vita, perhaps even for months at a time. Thankfully, the release of Tearaway is making sure my Vita will be used in the coming weeks. We are miles away from a library of classics for the Vita, but Tearaway is certainly a bright spot in the Vita library so far. Media Molecule once again has struck something special, and this time it’s for Vita owners. If you had any passing interest in this game beforehand, Tearaway is absolutely worth playing.

    So what is Tearaway? Built from the ground up, Tearaway takes advantage of the Vita’s many unique capabilities (Rear Touch Pad, Camera, Touchscreen, Microphone, Gyroscope), warping them seamlessly into a truly unique platformer. Throughout the game’s single player mode, you’ll use everything at your disposal to navigate through various worlds, alternatively platforming through a brilliantly realized world. You play as one of two playable characters, off to deliver a message to the player outside of the game, YOU. Yes, you are one of the stars of the game. As you (literately) stare down on your messenger, you’ll be defeating monsters, helping merge your world with Tearaway’s own, creation and your imagination will constantly be on fire. Rest assured, everything about this game makes it easily one of the best games for the Vita yet.

    This being a Media Molecule game, I’m pretty sure there is some about how the game succeeds on a visual and audio level, and it’s amazingly successful. True to its theme, Tearaway’s paper theme comes into full fruition, as the game uses its theme to construct a brilliantly imaginative world that resembles a children’s book come to life. From the environments, the to the beings that you come across; it’s all heartfelt, and its all Really, you really need to look no further than what has been shown in the media; it’s like what happens if the world’s most creative elementary school art class was given the tools to create a world that spoke to them. it’s a delight to behold, and it would take a hardened soul not to be charmed by it (even my mother loved it, and she hates most video games).

    Also being of excellent note is the entire universe Media Molecule has crafted with Tearaway. There isn’t much of a story like Littlebigplanet, but much like the aforementioned game there is a certain charm to the characters, locations, and overall mood and aesthetic of Tearaway. With so many games trying to be “gritty”, “realistic”, “mature”, or otherwise “darker and edgy”, it’s nice to see something as charming as this come along. By the first ten minutes of the game, I was already in love with it. Of course, rounding out the package is the great soundtrack, which helps bring the universe to life. Sound effects follows suit, and the sound design is very effective and fits the game like a glove.

    Of course, the gameplay here is as much of a draw to the game as much as the imaginative aspects dreamed up by Media Molecule, and once again it’s refreshing, imaginative, and quite ingenious. True to its theme, Tearaway is a platformer that bases its mechanics around Paper itself, with another main gameplay motif being the way your universe is in touch with the universe of Tearaway. With the use of regular controls and a myriad of special Vita features, you’ll be guiding your character throughout the world, defeating monsters, helping friendly figures, and much more; all with some interesting and well implemented controls that take advantage of everything the Vita could offer control wise, even spilling over to the creative aspect of the game as well. it doesn’t run out of surprises or it never fails to keep you wondering what next will be revealed, and it never feel like a chore because everything around you is extremely engaging.

    Truth to be told, the game is pretty easy from start to finish, as it really isn’t a game that provides a traditional gaming challenge. Instead, I would say Tearaway’s spirit lies in games like Journey, The Unfinished Swan, and others in the same vein; the experience of the game and the player interaction is what truly makes it special. Tearaway’s main draw is not much challenge and gameplay depth, but how it uses the Vita to essentially link the two universes together to make the already interesting single player even better. Whenever one is engaging throughout the game with enemies, friends, kings, the environment, and anything else in between, the true appeal comes from extrapolating the experience yourself and essentially making everything feel as real as possible. Few games I think of that have made me feel quite a bond between the game, and Tearaway is one of them.

    Tearaway truly does let you express yourself creatively, which alongside the sheer joy of playing…

    Read more

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    Was this review helpful to you? Yes
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  2. 33 of 34 people found the following review helpful
    5.0 out of 5 stars
    Even if LBP isn’t your thing… Try it., November 23, 2013
    By 
    Amidanshi (SDCA) –

    Verified Purchase(What’s this?)
    This review is from: Tearaway (Video Game)
    I always wanted to like LittleBig Planet, and as the product listing specifies, Tearaway is from the makers of that series. Something kept me from getting into LBP, despite my multiple attempts, though I can say that I am not experiencing the same pushback from Tearaway.

    Like LittleBig Planet, Tearaway is a game that lives outside the box, requiring players of all ages to engage in many ways, not merely by hacking, slashing, and button-pushing. A significant part of the game play requires use of the rear and front touch panels, as well as pausing the game action for the player to make items from virtual construction paper to decorate various characters and other things along the journey. Many decorations are included, but if something isn’t, just make it. These decorations work much like LBP’s stamps, and can also be used to redecorate one’s own character.

    Other fun parts of the game include taking photos of plants, animals, and mummers (the people of the world in which the game takes place), and optionally uploading them to share on the Tearaway site, Facebook, and Twitter. Some specific photos even unlock paper craft projects that can be downloaded to print and construct. It may not be edutainment exactly, but it’s one way for parents and their kids to spend more time together.

    Game play isn’t especially difficult, and the game is very forgiving when it comes to players who aren’t the most adept at defeating the baddies. If you realize that you’ve missed something important, it is easy to go back and replay a chapter to get it, if your goal is 100% completion rather than simply finishing the game. However you choose to play, you will find this an unusual, unique, and highly entertaining game that is fun and appropriate for the entire family, from the hardcore gamers to the grandparents to the young kids.

    Help other customers find the most helpful reviews 

    Was this review helpful to you? Yes
    No

  3. 12 of 12 people found the following review helpful
    5.0 out of 5 stars
    SHORT but SAWEEEEET!, November 25, 2013
    By 
    A.R.P. (California) –

    This review is from: Tearaway (Video Game)
    Media Molecule’s TEARAWAY, though being short, has enough charm and gorgeous UNIQUE DESIGN to make you feel all warm and fuzzy and whimsical with its quirky soundtrack ([…]

    There is no other game quite like it, everything is made of paper well except for You!

    It seems to throw new Puzzles at you every other minute, which are solved in a flash, you wont linger to long looking for secrets either. The game utilizes every PS Vita feature, tilt/ dual cameras, touch/rear touch, microphone it’s packed with variety in such a small package.

    There is only a Story Mode in Tearaway, which is a huge letdown with Media Molecule’s history of endless fun with the Little Big Planet series. You’ll be beating the game in about 6 hours but the trophy challenges might extend that fun a few hours, levels are divided into “Bookmarks” they each have information on what items you’ve collected. I don’t have it unlocked yet but it seems like it is an easy Platinum Trophy to obtain too which will make Trophy Hunters happy.

    You can create costume pieces which is fun but can only keep about a dozen pieces at once, you’ll have to delete the pieces to make more, though you can save costumes once they are done, no idea how many costumes you can save yet only created four, as far as I can tell you can’t change the color of Iota’s face or body, you can get rid of his face, his headband with leaf stays, the editor is too simplistic wish it would allow you to fold pieces and have a side monitor to show you what you are drawing since your finger is covering up what you are doing as you draw it.

    I found myself taking a lot of selfies and landscape pictures with the in-game camera and taking screen shots with PS Vita’s PS Button + Select, the game is too gorgeous. I took so many, I had to upload and save the ones I took to make room for more, for some reason there’s an in-game cap on the amount of pics you can take.

    As satisfying as it is you’ll be scratching your head as to why there’s no extra content beyond the story mode, no level creator, no co-op multiplayer, no puzzle challenges with leaderboards, none of that stuff. I know Media Molecule is hard at work on their PS4 title […] but it doesn’t hurt to ask them for info on DLC plans which I urge everyone to do on their Facebook Page […]

    Help other customers find the most helpful reviews 

    Was this review helpful to you? Yes
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